Code of conduct

Players must be 18 years of age or older.  Frenemy's adults-only environment lets grown-ups feel that they can act like grown-ups instead of filtering because they think a minor is online.

Be kind or don't chat.  If you're kidding around, don't forget your winky emoticon.  ;)

Sexually explicit chat isn't welcome, but clever innuendo is appreciated.  :)  You can of course talk about sex and drugs, but please don't go on and on about either like a 16-year-old with a brand new fake ID.

No exclusive language like racism/sexism/ageism.  Controversial topics such as religion and politics are also out because they make everyone tense, and we're all here to relax and have fun.

No re-raids or base takeovers.  Don't destroy tool cupboards to replace with your own.  After you've successfully raided a base (got loot), please don't raid that base again.

How PvP Works

Frenemy is a "no kill-on-sight" server.  That means players don't kill each other just because they can.  That's where most of the toxicity in Rust comes from.  You can still compete over the best loot and raid.

You can't be injured by another player while simply out gather resources and exploring, as long as you stay away from any bases and high-end loot.  You can be ambushed or raided at your base, or attacked while trespassing too close to someone else's.  Design your base with door camping and raiding in mind, and approach other bases at your own risk.

Players compete for the best loot.  You can attack or be attacked when you're close to hackable crates, supply drops, Bradley APC debris, attack copter crash sites.  The player-vs-player (PvP) area is about the size of a grid square, centered at the loot location.  PvP generally starts when the events starts (timer starts, parachute opens, flaming crates appear) and ends shortly after the crate becomes lootable.  High radiation areas like Power Plant are always PvP.

When you participate in PvP as above, you will be flagged so that you can be attacked by anyone, anywhere for the next 10 minutes.  Taking more damage from players or attacking them will extend that time.  This gives other players a chance to counter-raid or ambush loot runners, and prevents players stepping back into "safe" areas after starting a fight.  :)

You can type /pvp in chat to determine how much longer you will be flagged for PvP, or to check whether you're in a PvP area.

Team Play

PNo more than 3 players sharing a base, raiding together, or loot running as a team (monuments and air drops).  This makes our server friendly and accessible to solo players. 


Upkeep is disabled and murder is limited, so you can focus your play time on base building, exploring monuments, and raiding.

Frenemies are very welcoming and helpful.  They will usually answer your questions and often offer to take you along on adventures and show you how it's done.  If you don't get a question answered in-game, try our Discord (type /Discord in game to get info).